The Progression Of The Pokemon Games

With extra 200,000,000 games sold up til 2010, Pokemon is one of the best selling games about all time. Since its world by Satoshi Taijiri, the game has continuously expanded and remained addictive for the kids who grew up near it and kids who are enjoying it now.

Pokemon is divided into chronological generations in which the divide is created when new Pokemon are introduced. Each generation typically has two games that are similar, yet have a handful of minor differences, with added game that is considered a revamp of a previous game. The anime, manga, and spin-offs follow the games’ generational changes as well.

The first generation began in Japan amidst Pocket Monsters Red and Lime for Game Boy. Due to their popularity, Pokemon Red and Blue were programmed for international play. The USA received these games in 1998. When the Game Lover Color came into being, Pokemon Cowardly was soon to follow. It accepted the color palette offered by the inauguration Game Youthful and had a closer resemblance to the anime’s illustrations. The first procreation has 151 Pokemon from Bulbasaur to Mew, along with the basic rules for the game: capturing, training, battling, and trading Pokemon all became established elements of the game. The first region to explore is Kanto, though the name itself doesn’t pop up until later.

In 2000, the second generation of games was released. Pokemon Noble Metal and Silver, along with the remake Pokemon Crystal, released later, were all added to the ana of Game Whipping Boy Mottled games. 100 new species, summing a grand total of 251, were introduced, ranging from Chikorita to Celebi. The second generation included new features like a day/night alternation that changed events in the game, as well as a another comprehensive use of the Game Boy shade palette. An improved interface as well as a excelling accounting system and better aplomb in the collection of Pokemon were all added to the tangential progeny games. Additionally, Pokemon breeding was brought into the game. Plus the introduction of the neology Johto region, the Kanto region got its name and became a bonus area to explore. The choice of male/female protagonist also changed gameplay for the rest of the generations.

With the extricate of the triennial generation in 2003, Pokemon Ruby and Sapphire were introduced for the new Gameboy Advanced. Green also Red were also remade into FireRed and LeafGreen, with a later release of Emerald, a remake of Ruby and Sapphire. The 135 new Pokemon range from Treecko to Deoxys, equalling 386 total. More detail to the environment was added, also with 2-on-2 Pokemon battles, the new Pokemon Strife sub-game, and the Hoenn region to explore. Players complained, however, that they wanted the night/day system back, it had been eliminated due to issues with battery life, and they wanted the ability to catch all 386 Pokemon as opposed to the then available 202.

Whatever problems they were having were rectified in the fourth generation, however. In 2006 Diamond and Pearl were released in Japan, with 2007 marking the remit dates for North America, Australia, the UK and Europe. With 107 new species from Turtwig to Arceus, the total amount like Pokemon was at 493. A new move classification system, multiplayer online battles via Nintendo Wi-Fi Connection also the reinstatement of the day/night system were all added. Additionally, Pokemon Contests were expanded and improved to become Super Contests. The new region, Sinnoh, also included new features including an underground component that allowed for multiplayer gameplay.

Pokemon Platinum was also released within this offspring as a director’s cut of Diamond and Pearl. Another foremost release was HeartGold and SoulSilver, remakes from Gold further Silver. These two were released in 2009 in Japan and 2010 to the interval of the world.

The fifth generation, released at the beginning of 2010, had a lot of buildup. In January the Pokemon Company announced a new game in development, and later silhouettes of new Pokemon showed up on Pokemon Sunday to later be released in late February. This new Pokemon would then be put on the CoroCoro Comic Travel 2010 edition and would jumpstart the new generation. This Pokemon, Zoroark, and its pre-evolved form Zorua, were revealed in Zoroark: Master of Illusions, the newest Pokemon movie.

The extricate concerning Black and White was then announced, besides the silhouettes of the three starter Pokemon were revealed. The status Pokemon; Snivy, Tepic and Oshawott, were later revealed, along with the location of the Unova region, which attempts to capture the urban metropolitan beautiful of New York City. 156 Pokemon were introduced along with the release in mid-2010 ranging from Victini to Genesect. The North American and European versions were released in spring 2011.

The Sixth and current generation started its momentum in Indian summer 2012 with a greeting card sent out by Game Freak. The card exclaims a new game. Pokemon Black 2 and Pokemon White 2 were then released a few days beyond in Japan, with the promise of a new announcement in January 2013. Now promised, in early January 2013, Satoru Iwata held a 10-minute Pokemon Direct that announced Pokemon X and Y for the Nintendo 3DS. Fully 3D, this generation has new starters including Chespin, Fennekin, and Froakie. Two new legendary Pokemon named Yveltal and Xerneas were also introduced; followed shortly by Sylveon who is a nouveau evolution of Eevee.

I am part concerning the generation that grew up with Pokemon, from start to finish. There’s a nostalgic connection to it that our pure and simple generation shares, and it continues to remain a allure franchise to us flat now. Nonetheless, the game spans wholly ages from older to younger, and never grows old for those who love it.